Viskores
1.0
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A scatter that maps input to some constant numbers of output. More...
#include <ScatterUniform.h>
Public Types | |
using | OutputToInputMapType = viskores::cont::ArrayHandleImplicit< detail::FunctorDiv< NumOutputsPerInput > > |
using | VisitArrayType = viskores::cont::ArrayHandleImplicit< detail::FunctorModulus< NumOutputsPerInput > > |
Public Member Functions | |
ScatterUniform ()=default | |
viskores::Id | GetOutputRange (viskores::Id inputRange) const |
viskores::Id | GetOutputRange (viskores::Id3 inputRange) const |
template<typename RangeType > | |
OutputToInputMapType | GetOutputToInputMap (RangeType inputRange) const |
template<typename RangeType > | |
VisitArrayType | GetVisitArray (RangeType inputRange) const |
A scatter that maps input to some constant numbers of output.
The Scatter
classes are responsible for defining how much output is generated based on some sized input. ScatterUniform
establishes a 1 to N mapping from input to output. That is, every input element generates N elements associated with it where N is the same for every input. The output elements are grouped by the input associated.
using viskores::worklet::ScatterUniform< NumOutputsPerInput >::OutputToInputMapType = viskores::cont::ArrayHandleImplicit<detail::FunctorDiv<NumOutputsPerInput> > |
using viskores::worklet::ScatterUniform< NumOutputsPerInput >::VisitArrayType = viskores::cont::ArrayHandleImplicit<detail::FunctorModulus<NumOutputsPerInput> > |
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