#include <MatrixHelpers.h>
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static void | CreateOGLMatrix (const viskores::Matrix< viskores::Float32, 4, 4 > &mtx, viskores::Float32 *oglM) |
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static viskores::Matrix< viskores::Float32, 4, 4 > | ViewMatrix (const viskores::Vec3f_32 &position, const viskores::Vec3f_32 &lookAt, const viskores::Vec3f_32 &up) |
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static viskores::Matrix< viskores::Float32, 4, 4 > | WorldMatrix (const viskores::Vec3f_32 &neworigin, const viskores::Vec3f_32 &newx, const viskores::Vec3f_32 &newy, const viskores::Vec3f_32 &newz) |
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static viskores::Matrix< viskores::Float32, 4, 4 > | CreateScale (const viskores::Float32 x, const viskores::Float32 y, const viskores::Float32 z) |
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static viskores::Matrix< viskores::Float32, 4, 4 > | TrackballMatrix (viskores::Float32 p1x, viskores::Float32 p1y, viskores::Float32 p2x, viskores::Float32 p2y) |
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◆ CreateOGLMatrix()
◆ CreateScale()
◆ TrackballMatrix()
◆ ViewMatrix()
◆ WorldMatrix()
The documentation for this struct was generated from the following file: