#include <WorldAnnotator.h>
|
| WorldAnnotator (const viskores::rendering::Canvas *canvas) |
|
void | AddLine (const viskores::Vec3f_64 &point0, const viskores::Vec3f_64 &point1, viskores::Float32 lineWidth, const viskores::rendering::Color &color, bool inFront=false) const |
|
void | AddLine (viskores::Float64 x0, viskores::Float64 y0, viskores::Float64 z0, viskores::Float64 x1, viskores::Float64 y1, viskores::Float64 z1, viskores::Float32 lineWidth, const viskores::rendering::Color &color, bool inFront=false) const |
|
void | BeginLineRenderingBatch () const |
|
void | EndLineRenderingBatch () const |
|
void | AddText (const viskores::Vec3f_32 &origin, const viskores::Vec3f_32 &right, const viskores::Vec3f_32 &up, viskores::Float32 scale, const viskores::Vec2f_32 &anchor, const viskores::rendering::Color &color, const std::string &text, viskores::Float32 depth=0.f) const |
|
void | AddText (viskores::Float32 originX, viskores::Float32 originY, viskores::Float32 originZ, viskores::Float32 rightX, viskores::Float32 rightY, viskores::Float32 rightZ, viskores::Float32 upX, viskores::Float32 upY, viskores::Float32 upZ, viskores::Float32 scale, viskores::Float32 anchorX, viskores::Float32 anchorY, const viskores::rendering::Color &color, const std::string &text) const |
|
◆ WorldAnnotator()
◆ AddLine() [1/2]
◆ AddLine() [2/2]
◆ AddText() [1/2]
◆ AddText() [2/2]
void viskores::rendering::WorldAnnotator::AddText |
( |
viskores::Float32 |
originX, |
|
|
viskores::Float32 |
originY, |
|
|
viskores::Float32 |
originZ, |
|
|
viskores::Float32 |
rightX, |
|
|
viskores::Float32 |
rightY, |
|
|
viskores::Float32 |
rightZ, |
|
|
viskores::Float32 |
upX, |
|
|
viskores::Float32 |
upY, |
|
|
viskores::Float32 |
upZ, |
|
|
viskores::Float32 |
scale, |
|
|
viskores::Float32 |
anchorX, |
|
|
viskores::Float32 |
anchorY, |
|
|
const viskores::rendering::Color & |
color, |
|
|
const std::string & |
text |
|
) |
| const |
|
inline |
◆ BeginLineRenderingBatch()
void viskores::rendering::WorldAnnotator::BeginLineRenderingBatch |
( |
| ) |
const |
◆ EndLineRenderingBatch()
void viskores::rendering::WorldAnnotator::EndLineRenderingBatch |
( |
| ) |
const |
◆ Canvas
◆ LineBatcher
The documentation for this class was generated from the following file: