Go to the documentation of this file.
18 #ifndef viskores_rendering_MapperCylinder_h
19 #define viskores_rendering_MapperCylinder_h
53 void UseVariableRadius(
bool useVariableRadius);
72 void SetCompositeBackground(
bool on);
92 #endif //viskores_rendering_MapperCylinder_h
Manages a coordinate system for a DataSet.
Definition: CoordinateSystem.h:38
Groups connected points that have the same field value.
Definition: Atomic.h:27
Color Table for coloring arbitrary fields.
Definition: cont/ColorTable.h:97
float Float32
Base type to use for 32-bit floating-point numbers.
Definition: Types.h:165
MapperCylinder renderers edges from a cell set and renders them as cylinders via ray tracing.
Definition: MapperCylinder.h:37
Converts data into commands to a rendering system.
Definition: Mapper.h:37
Represent a continuous scalar range of values.
Definition: Range.h:39
A CellSet of an unknown type.
Definition: UnknownCellSet.h:56
Specifies the viewport for a rendering.
Definition: Camera.h:45
std::shared_ptr< InternalsType > Internals
Definition: MapperCylinder.h:76
A Field encapsulates an array on some piece of the mesh, such as the points, a cell set,...
Definition: Field.h:39
Represents the image space that is the target of rendering.
Definition: Canvas.h:43