GetCharPolygon(char character, viskores::Float32 &x, viskores::Float32 &y, viskores::Float32 &vl, viskores::Float32 &vr, viskores::Float32 &vt, viskores::Float32 &vb, viskores::Float32 &tl, viskores::Float32 &tr, viskores::Float32 &tt, viskores::Float32 &tb, char nextchar=0) const | viskores::rendering::BitmapFont | |