Viskores  1.0
Classes | Namespaces
Wireframer.h File Reference
#include <viskores/Assert.h>
#include <viskores/Math.h>
#include <viskores/Swap.h>
#include <viskores/Types.h>
#include <viskores/VectorAnalysis.h>
#include <viskores/cont/ArrayHandle.h>
#include <viskores/cont/AtomicArray.h>
#include <viskores/rendering/MatrixHelpers.h>
#include <viskores/rendering/Triangulator.h>
#include <viskores/worklet/DispatcherMapField.h>
#include <viskores/worklet/WorkletMapField.h>

Go to the source code of this file.

Classes

class  viskores::rendering::Wireframer
 
struct  viskores::rendering::Wireframer::RenderWithDeviceFunctor
 

Namespaces

 viskores
 Groups connected points that have the same field value.
 
 viskores::rendering
 Viskores Rendering.
 

Variable Documentation

◆ AssocPoints

bool AssocPoints
private

◆ Color

◆ ColorMap

ColorMapPortalConst ColorMap
private

◆ ColorMapSize

viskores::Float32 ColorMapSize
private

◆ Depth

◆ FieldMin

viskores::Float32 FieldMin
private

◆ Floats

struct { ... } ::PackedValue::PackedFloats Floats

◆ FrameBuffer

AtomicPackedFrameBufferHandle FrameBuffer
private

◆ Height

viskores::Id Height
private

◆ Ints

struct { ... } ::PackedValue::PackedInts Ints

◆ InverseFieldDelta

viskores::Float32 InverseFieldDelta
private

◆ Offset

viskores::Float32 Offset
private

◆ Raw

◆ SubsetHeight

viskores::Id SubsetHeight
private

◆ SubsetWidth

viskores::Id SubsetWidth
private

◆ Width

viskores::Id Width
private

◆ WorldToProjection

viskores::Matrix<viskores::Float32, 4, 4> WorldToProjection
private

◆ XOffset

viskores::Id XOffset
private

◆ YOffset

viskores::Id YOffset
private