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18 #ifndef viskores_rendering_ScalarRenderer_h
19 #define viskores_rendering_ScalarRenderer_h
51 struct VISKORES_RENDERING_EXPORT
Result
56 std::vector<viskores::cont::ArrayHandle<viskores::Float32>>
Scalars;
58 std::map<std::string, viskores::Range>
Ranges;
72 #endif //viskores_rendering_ScalarRenderer_h
Contains and manages the geometric data structures that Viskores operates on.
Definition: DataSet.h:66
std::unique_ptr< InternalsType > Internals
Definition: ScalarRenderer.h:66
viskores::Int32 Height
Definition: ScalarRenderer.h:54
std::vector< viskores::cont::ArrayHandle< viskores::Float32 > > Scalars
Definition: ScalarRenderer.h:56
viskores::cont::ArrayHandle< viskores::Float32 > Depths
Definition: ScalarRenderer.h:55
Groups connected points that have the same field value.
Definition: Atomic.h:27
float Float32
Base type to use for 32-bit floating-point numbers.
Definition: Types.h:165
std::map< std::string, viskores::Range > Ranges
Definition: ScalarRenderer.h:58
viskores::Int32 Width
Definition: ScalarRenderer.h:53
Definition: ScalarRenderer.h:51
int32_t Int32
Base type to use for 32-bit signed integer numbers.
Definition: Types.h:189
Specifies the viewport for a rendering.
Definition: Camera.h:45
Definition: ScalarRenderer.h:31
std::vector< std::string > ScalarNames
Definition: ScalarRenderer.h:57