Viskores  1.0
CanvasRayTracer.h
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18 #ifndef viskores_rendering_CanvasRayTracer_h
19 #define viskores_rendering_CanvasRayTracer_h
20 
22 
24 #include <viskores/rendering/raytracing/Ray.h>
25 
26 namespace viskores
27 {
28 namespace rendering
29 {
30 
33 class VISKORES_RENDERING_EXPORT CanvasRayTracer : public Canvas
34 {
35 public:
37  CanvasRayTracer(viskores::Id width = 1024, viskores::Id height = 1024);
38 
39  ~CanvasRayTracer();
40 
41  viskores::rendering::Canvas* NewCopy() const override;
42 
43  void WriteToCanvas(const viskores::rendering::raytracing::Ray<viskores::Float32>& rays,
45  const viskores::rendering::Camera& camera);
46 
47  void WriteToCanvas(const viskores::rendering::raytracing::Ray<viskores::Float64>& rays,
49  const viskores::rendering::Camera& camera);
50 }; // class CanvasRayTracer
51 }
52 } // namespace viskores::rendering
53 
54 #endif //viskores_rendering_CanvasRayTracer_h
viskores::cont::ArrayHandle< viskores::Float32 >
viskores::rendering::CanvasRayTracer
Represents the image space that is the target of rendering using the internal ray tracing code.
Definition: CanvasRayTracer.h:33
viskores::Id
viskores::Int64 Id
Base type to use to index arrays.
Definition: Types.h:235
viskores
Groups connected points that have the same field value.
Definition: Atomic.h:27
viskores::rendering::Camera
Specifies the viewport for a rendering.
Definition: Camera.h:45
viskores_rendering_export.h
Canvas.h
viskores::rendering::Canvas
Represents the image space that is the target of rendering.
Definition: Canvas.h:43